With a focus on career progression, vehicle customization, and multiplayer competition, the game offers a diverse range of racing disciplines, each with its own unique challenges and requirements. The overall gameplay experience of GRID Autosport is designed to provide a realistic and challenging racing experience. However, the game's realistic physics and challenging AI system may make it difficult for some players to get the hang of, requiring a lot of practice and patience. While there is no specific story or plot in the game, your progress through your career serves as a narrative of sorts as you climb the ranks of the racing world and become a true champion. As mentioned above, The game has more than 100 different routes through 22 unique venues and empowers drivers to collect, tune and upgrade exciting contemporary and classic high-performance racing cars. You begin your career by choosing a racing team to join and then compete in a series of races and championships in various matches.Īs you keep on progressing your way through the game, you can earn money and reputation points that can be used to purchase and upgrade cars and unlock new events and championships. Instead, the game focuses on your career as a racing driver and your journey to becoming a champion across various disciplines. It’s like Codemasters forgot it’s a GRID game, not Burnout.GRID Autosport does not have a traditional narrative or plot in the same way that a story-basedgame would. So you have the poor AI nudging you in a corner, activating as a Nemesis, and then spending the rest of the race ramming and pushing you off the track. Because it doesn’t just trigger when you hit an enemy, it triggers when they hit you too. Everywhere else though? It’s just downright annoying and another sign of this game’s dysfunctional identity. Can be annoying, but considering its level of drama, racers sacrificing their lives over a grudge is par for the course. At the extent of their own race to be clear, as hitting a car with your car is always bad for you too. Basically, whenever you contact someone, they become your nemesis and try to take you out. It tries to deliver both experiences at once and it just doesn’t work. It’s not a simcade game like Forza, which can to an extent deliver the best of both worlds. It doesn’t feel good at all, and totally failed to land with me. It’s a minute-to-minute thing, where the kind of game you’re playing changes. But then you take a corner and suddenly you’re in a Need for Speed game, with the drift system sliding your car all over the place. It presents itself as very sim-serious, which isn’t a surprise for a Codemasters game. There’s the driving and handling model, which is fine, but only fine because it doesn’t know what it wants to be. It’s just that nothing it does it does well. Which isn’t to say it doesn’t try to be different. To the game’s credit there is a wide variety of vehicles and classes, there’s just not much diversity to what you do in them. Like NFS Heat’s style and atmosphere setting it apart from Forza Horizon. In a market like this, you need to do something to stand out. Many of which simply do a lot of things better. Which I can hardly blame people for, as there’s loads of racing games out right now. And then there’s multiplayer, which seems fine enough except the game’s already hurting for players. Sadly, upgrades are linear straight power upgrades, instead of a more versatile system such as Forza‘s. The more miles you put on a car, the more upgrades you unlock for it. Car Progression is actually kind of interesting, in that you unlock upgrades per car depending on usage. Career Mode is linear, unexciting, and again, not exactly replayable. The rest of the game is downhill from there. I doubt you’ll get more than five hours out of it. And the story opens with bang that does a great job of getting you invested. It’s not an original story, or even really a good one, but it’s a lot of fun to watch. You have GRID’s staple villains Team Ravenwest playing their part, and the plucky underdog Seneca aiming high. Here, though, they really work, and the whole thing comes off as an overexaggerated (in a good way) racing drama. And yes, normally, the idea of FMV cinematics is off-putting and sounds terrible. ![]() It’s a chain of races split up by FMV cinematics. GRID Legends comes with a story-based campaign that also acts as a tutorial of sorts. ![]() 22 is your identity during the story, and that’s all you really need to be.
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